Mon, 03 March, 2014. Leave a comment
Posting some pictures from a game that i and some other people are working on called Kravall.

BOSS jam game

Sat, 20 April, 2013. Leave a comment
Me and two friends participated in a 24 hour jam last week. The theme was brainstorming. We ended up making a game where you drive around collecting words which returns a tweet after the fifth word.

Small script for fixing #include paths

Sat, 06 October, 2012. Leave a comment

I've been spending some time trying to port a game written in C++ for windows to BSD/Linux.

One of the things that usually cause issues is that most Windows compilers accept include statements that looks like this

#include path\to\file

But GCC prefers it like so

#include path/to/file

Instead of manually going through each file to fix this issue i wrote a quick bourne shell script using grep and sed

This script will affect all files that are in the current folder and down.

It does a rough search looking for all files ending with .h or .cpp and does an in file replace of all back slashes to front slashes where the line begins with #include

This is in no way tested enough, no warranty given. Make sure to only use it on folders that have a backup of some sort.

My summer project, semest

Sat, 08 September, 2012. Leave a comment

I spent most of the summer working on a game with Lukas And Cilia.

We're calling it semest. You can read more about it on the Project page!

Minor update to my site!

Mon, 27 August, 2012. Leave a comment
I've done some small updates to the page, hopefully the spam should be cut down for a bit, we'll see how long my solution works. I've also added a new background!


Recently uploaded


Oh, also, the article seemed brilliant, had the best depection of @Totalbiscuit I've seen so far. Worth your time.

5 years ago

@Totalbiscuit 's retweet just garnered me some temporary fame, enabling me to plug my game. Too bad I'm capable of feeling shame.

5 years ago

@Totalbiscuit is swedish magazine famous.

5 years ago

Having my first course in MIPS programming this week, couldn't be more excited!

5 years ago Lukas has written a short blog post about his creative process for making levels in Semest!

5 years ago

I don't like puzzels..

5 years ago

Globulous Original Soundtrack -

5 years ago

Lucas has written a bit about our first enemy character on the official #semest blog

5 years ago

Let's kick this thing off

5 years ago

#humblebundle just went one step further in their linux campaign. Making it easier to install game than on windows.

5 years ago
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