Receiver 2

fps simulation wolfire

Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Players must learn how to load, unload, clear malfunctions, and operate safety features while practicing the “Receiver virtues” of resilience, focus, and courage to resist “the Threat” and “the Mindkill.” Developed by Wolfire Games. Key Features Sidearms modeled down to every spring and pin. Enemies with physically-based damage models. Ballistic modeling including ricochets, penetration, and bullet drop.

Kravall

rts simulation lua cpp

Kravall. The game is an RTS simulator where the player controls police force units to deal with a significantly larger crowd in difference scenarios. The game is planned to feature rich low level simulation of individuals in large crowds. We’re a group consisting of 11 artists and programmers. I’m a technical lead, I was responsible for designing and implementing some of the lower level system such as the entity-component framework and Lua bridge interface.

Visual-Structural template by Lukas Orsvärn.