Kravall

rts simulation lua cpp

Kravall. The game is an RTS simulator where the player controls police force units to deal with a significantly larger crowd in difference scenarios. The game is planned to feature rich low level simulation of individuals in large crowds. We’re a group consisting of 11 artists and programmers. I’m a technical lead, I was responsible for designing and implementing some of the lower level system such as the entity-component framework and Lua bridge interface.

Bongout

opengl lua cpp

Bongout is a school project where we were a team of six people (Kim Restad being one of them) working on a two player breakout game over the course of roughly 2 months. It’s developed on Debian and Windows 7 using OpenGL, glm, Open Input System, Lua and portaudio.

Pacman Reloaded

opengl sdl cpp

Another school project. Over the duration of 8 weeks, half-time (20 hour weeks) we were given the assignment to create a spiritual successor for the classic pacman game. The team consisted of 5 members. The course was mainly focused on planning and design. This game was made by the same team as cocos-island. We’re using FMOD, OpenGL, glm, SDL and assimp additionally we used SVN for revision control and Redmine for project tracking.

Visual-Structural template by Lukas Orsvärn.